home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Hentai Extra Gold 11
/
HENTAI_EG_11.ISO
/
Extra
/
winamp532.exe
/
Plugins
/
Milkdrop
/
Aderrasi - Straight Tropical Coal (Elysium Channel).milk
< prev
next >
Wrap
INI File
|
2005-09-14
|
7KB
|
250 lines
[preset00]
fRating=2.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.721422
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=100.000000
fWarpScale=100.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=14.681458
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=r = q2;
wave_0_per_frame2=g = 1-abs(q1);
wave_0_per_frame3=b = 1-(0.5*q3 + 0.5*q2);
wave_0_per_point1=y = 0.3 + 0.3*bass_att;
wave_0_per_point2=x = x + 0.1*tan(3*time);
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.122019
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=1.000000
shape_0_per_frame1=x = x - 0.1*tan(3*bass)*0.2*sin(time);
shape_0_per_frame2=y = y + 0.2*cos(time);
shape_0_per_frame3=border_r = 1;
shape_0_per_frame4=border_g = 1-abs(q1);
shape_0_per_frame5=border_b = q3;
shapecode_1_enabled=1
shapecode_1_sides=100
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.270481
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=warp = 0;
per_frame_5=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_6=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
per_frame_7=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
per_frame_8=rg1 = abs(sin(time));
per_frame_9=rg2 = 0*above(rg1,0.25) + 1*below(rg1,0.25);
per_frame_10=rg3 = if(equal(pfthresh,2),rg2,rg3);
per_frame_11=
per_frame_12=q1 = wave_r;
per_frame_13=q2 = wave_g;
per_frame_14=q3 = wave_b;
per_frame_15=
per_frame_16=invert = 0;
per_frame_17=echo_alpha = min(1,max(0.5,12*pfdy_r));
per_frame_18=warp = 1.5*rg3;
per_frame_19=
per_frame_20=echo_zoom = min(2,max(1,1+abs(24*pfdx_r)));
per_frame_21=
per_frame_22=
per_frame_23=monitor = invert;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=tg1 = abs(sin(time));
per_pixel_5=tg2 = 12*dx_r*above(tg1,0.5) + 12*dy_r*below(tg1,0.5);
per_pixel_6=tg3 = if(equal(thresh,2),tg2,tg3);
per_pixel_7=
per_pixel_8=
per_pixel_9=zoom = zoom + 0.1;